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Ti Loka 30, 2007 10:58 pm kirjoittaja Tunrida

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Rechercher Tarkennettu haku
Unofficial patch notes 2.3
Ti Loka 30, 2007 11:09 am kirjoittaja Tunrida
http://www.mmo-champion.com/index.php?topic=1365.0

Pätsissähän tulee Zul'Aman: uusi 10man insta sekä muun muassa kiltapankit. Paljon muutakin toki.

Muutamia huomion keskipisteeseen:

Lainaus:
Heroic Badges drop from Zul'aman and Karazhan bosses


Ihan kiva jos pitää paikkaansa

Lainaus:
New Flying Mount added. Requires 2,000g and Exalted with Cenarion Expedition


Niinjoo. skill maksaa 5k ja tämä 2k. Joku saatanan pegasus sitte sieltä.

Lainaus:
+ Healing bonus will give 33% of spell damage as well (1500 Healing bonus will give you 500 Spell damage)


Iha mukava. Auttaa hiilujen farmausta (moonfire moonfire)

Lainaus:
Mages
Damage coefficient reduction is removed from Improved Fireball/Frostbolt.
New spell : Ritual of Refreshment. It will allow players to pick up their own stack of food/water, similar to a Soulwell.
Evocation restores 15% of your total mana every 2 seconds instead of being a spirit-based mana regen increase.
Arcane Meditation is being increased to 10/20/30% mana regeneration.
Ice Barrier gains additional benefit from spell damage bonuses. However, the base absorb values of ranks 5 and 6 have been reduced.


Vesikaivo. O.O

Lainaus:
Shamans
New Talent replacing the 2 Handed weapons one - Elemental Focus: Puts you in a "focused state" after landing a melee critical strike, reducing the mana cost of your next Shock spell by 60%
All shaman can equip 2-Handed Axes and 2-Handed Maces without spending talent points.
Frost shock is no longer subject to diminishing returns.
Shamanistic rage also reduces all damages taken by 30% for the duration of the ability (30 seconds) in addition to its current effect.
Spirit weapons reduces melee threat by 30% instead of 15%.
Mental Quickness adds 10/20/30% to spell damage and healing bonuses based on your total Attack Power in addition to it's current effects.
Lightning Overload now has a 4/8/12/16/20% chance to proc
Lightning Overload damage has been decreased by 50%
Lightning Overload now causes 0 threat
Lightning Mastery reduced to .1/.2/.3/.4/.5 seconds
Mana Spring Totem now restores mana at a rate of 20 mana every 2 seconds
Water Shield now costs 0 mana to cast, and the mana per globe has been substantially increased
Water Shield's duration has been reduced to 1 minute, and grants mana for each globe left upon ending
Elemental Focus will now reduce the mana cost of your next two damage spells by 40%
Lightning Bolt casting time reduced to 2.5 seconds, and mana cost decreased
Chain Lightning casting time reduced to 2 seconds, and mana cost decreased


Shamaaneja buffitaan vissiin ihan urakalla. Kai se oli aikakin.. O.o

Lainaus:
Druids
Cure Poison and Abolish Poison may now be cast in Tree of Life form
Remove Curse may now be cast in Moonkin form
Rebirth cooldown reduced to 20 minutes
Intensity increased to 10/20/30% mana regeneration


Oisivat ny laittaneet sen cursenkin puuformiin. No, ei kai näistä valittamistakaan löydy.

Lainaus:
Warriors
Mace Specialization proc has been reduced
Mace Specialization Rage increased to 7
Tactical Mastery now greatly increases threat from Mortal Strike and Bloodthirst while in Defensive Stance
Devastate now combines the effects of Sunder Armor into it's effect, and is affected by all talents and items that affect Sunder Armor


Vitun mace stun, jo oli aikakin

Lainaus:
Priests
Power Word: Shield gains additional benefit from spell damage and healing bonuses. However the base absorb values for ranks 10, 11, and 12 have been reduced.
Pain Suppression is castable on a friendly target, it reduces the target's threat by 5% and reduce the damage it takes by 40%.
Pain Suppression cooldown is reduced to 2 minutes.
Meditation is increased to 10%/20%/30% Mana regeneration.
Prayer of Healing, Circle of Healing and Holy Nova (healing effect) gain additional benefit from damage and healing bonuses.
Circle of Healing base amount of healing is reduced, but it gets more bonus from +healing effects. If you have more than +1338 healing you will see it heal for more.


Circle of healing buff Smile

Lainaus:
Hunters
Wyvern Sting is now instant cast
Arcane Shot (Rank 6+) will now dispel 1 Magic effect in addition to damage
Serpent Sting, Immolation Trap, and Explosive Trap gain additional damage based on Ranged Attack Power


HUNUILLE DISPEL! Saakeli Very Happy Ja on muute helvetin imba toi Serpent Sting buffi. Hunu alkaa olee kyllä imba class O.o

Lainaus:
Engineering
New Recipe - Field Repair Bot: Dropped(?) by Gan'arg Analyzers in Blade's Edge Mountains
New Field Repair Bot is able to buy/sell
Flying Mount added for Engineers. Regular and Epic version.


Lool, joku peltilentokone Very Happy

--

Arenoista:

Lainaus:
Well to start we'll just let everyone know that the arena RATINGS (not the number of points they'll cost) required to purchase the season 3 items will be 1850 for the weapons, and 2000 for shoulders. The rating will not be required to continue using the item, only to initially purchase it.

Now, most people have expected the weapon rating since we announced it at BlizzCon, and it's a bit lower than we had initially said, but the shoulders are obviously going to raise some questions. The shoulders for any set are commonly the most visually representative, they're the most visible at any distance, and as they allow a lot of space compared to say a leg or bracer item, we commonly take them and really create something visually impressive. We want that visually impressive item to represent what a player has achieved, and so the achievement of being a contender in the arena at a higher level will be visually distinguished. The shoulders are also average in the benefit they provide, as compared to a chest or leg item for example, and without them the set bonuses can still be completed.

This raises the question of a player finding a team that is of a skill level higher than their own, and simply buying the item with points they've gained at a lower rating. To restrict this we're implementing a personal rating system in patch 2.3. This is an additional arena rating that is unique to each character for each team they belong to. This rating rises and declines using the same formula as the arena team rating, but only in games that character participates in. You'll also be able to track this rating through the PvP interface. The personal rating will be used for purchasing items that require a specific rating, and also be used to determine eligibility for the end of season rewards. So, a player will have to achieve a specific rating, and not just get into a team to see the rewards that are meant to visually distinguish the high-rated players.


Jees, ei oo joka tallajalla enää t6 model olkia.

--

2.3 - fast release?

Lainaus:
Zul'Aman is done. We just need to get the raid dungeon on the public test realms, and make sure it sees extensive testing. Don't worry, it won't require the same amount of testing as voice chat. I feel few truly understand what it took to impliment voice chat, and test it properly.


--

-> Vaikuttaa hyvältä pätsiltä. Itse odotan jo innolla..

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